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fix: platform specific init
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@@ -1,4 +1,5 @@
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using System.IO;
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using System;
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using System.IO;
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using SoundFlow.Backends.MiniAudio;
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using SoundFlow.Components;
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using SoundFlow.Enums;
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@@ -7,7 +8,9 @@ namespace highminded.utils;
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public class AudioCapture
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{
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private readonly MiniAudioEngine _audioEngine = new(48000, Capability.Loopback);
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private readonly MiniAudioEngine _audioEngine =
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new(48000, OperatingSystem.IsWindows() ? Capability.Loopback : Capability.Mixed);
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private Stream? _fileStream;
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private Recorder? _recorder;
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