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https://github.com/tuxdotrs/highminded.git
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fix: platform specific init
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@@ -1,13 +1,21 @@
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using CommunityToolkit.Mvvm.ComponentModel;
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using System;
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using CommunityToolkit.Mvvm.ComponentModel;
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namespace highminded.models;
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namespace highminded.models;
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public partial class MainViewModel : ObservableObject
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public partial class MainViewModel : ObservableObject
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{
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{
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[ObservableProperty] private string _appName = "High Minded";
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[ObservableProperty] private string _appName = "High Minded";
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[ObservableProperty] private string _hideShortcutKey = "ALT + SHIFT + \\";
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[ObservableProperty] private string _screenshotShortcutKey = "ALT + SHIFT + S";
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[ObservableProperty]
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[ObservableProperty] private string _audioShortcutKey = "ALT + SHIFT + A";
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private string _hideShortcutKey = OperatingSystem.IsMacOS() ? "OPTION + SHIFT + \\" : "ALT + SHIFT + \\";
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[ObservableProperty] private string _screenshotShortcutKey =
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OperatingSystem.IsMacOS() ? "OPTION + SHIFT + S" : "ALT + SHIFT + S";
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[ObservableProperty]
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private string _audioShortcutKey = OperatingSystem.IsMacOS() ? "OPTION + SHIFT + A" : "ALT + SHIFT + A";
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[ObservableProperty] private bool _isRecording = false;
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[ObservableProperty] private bool _isRecording = false;
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[ObservableProperty] private bool _isHidden = true;
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[ObservableProperty] private bool _isHidden = true;
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}
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}
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@@ -1,4 +1,5 @@
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using System.IO;
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using System;
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using System.IO;
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using SoundFlow.Backends.MiniAudio;
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using SoundFlow.Backends.MiniAudio;
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using SoundFlow.Components;
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using SoundFlow.Components;
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using SoundFlow.Enums;
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using SoundFlow.Enums;
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@@ -7,7 +8,9 @@ namespace highminded.utils;
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public class AudioCapture
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public class AudioCapture
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{
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{
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private readonly MiniAudioEngine _audioEngine = new(48000, Capability.Loopback);
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private readonly MiniAudioEngine _audioEngine =
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new(48000, OperatingSystem.IsWindows() ? Capability.Loopback : Capability.Mixed);
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private Stream? _fileStream;
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private Stream? _fileStream;
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private Recorder? _recorder;
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private Recorder? _recorder;
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