Files
highminded/utils/SetttingsManager.cs

40 lines
985 B
C#

using System;
using System.IO;
using System.Text.Json;
namespace highminded.utils;
public class SettingsManager<T> where T : class, new()
{
private readonly string _settingsPath;
public T Settings { get; internal set; }
public SettingsManager()
{
_settingsPath = Path.Combine(Environment.CurrentDirectory, "settings.json");
Settings = Load();
}
private T Load()
{
if (!File.Exists(_settingsPath))
return new T();
try
{
string json = File.ReadAllText(_settingsPath);
return JsonSerializer.Deserialize<T>(json) ?? new T();
}
catch
{
return new T(); // Fallback to default settings if error occurs
}
}
public void Save()
{
var options = new JsonSerializerOptions { WriteIndented = true };
string json = JsonSerializer.Serialize(Settings, options);
File.WriteAllText(_settingsPath, json);
}
}