Files
highminded/utils/AudioCapture.cs
2025-07-05 01:23:24 +05:30

51 lines
1.2 KiB
C#

using NAudio.CoreAudioApi;
using NAudio.Wave;
namespace highminded.utils;
public class AudioCapture
{
private WasapiLoopbackCapture capture;
private WaveFileWriter writer;
private string outputFilePath;
public AudioCapture()
{
capture = new WasapiLoopbackCapture();
}
public void StartRecording(string outPath)
{
writer = new WaveFileWriter(outPath, capture.WaveFormat);
capture.DataAvailable += Capture_DataAvailable;
capture.RecordingStopped += Capture_RecordingStopped;
capture.StartRecording();
}
public void StopRecording()
{
capture.StopRecording();
}
public bool IsRecording()
{
if (capture.CaptureState == CaptureState.Capturing || capture.CaptureState == CaptureState.Starting)
{
return true;
}
return false;
}
private void Capture_DataAvailable(object sender, WaveInEventArgs e)
{
writer.Write(e.Buffer, 0, e.BytesRecorded);
}
private void Capture_RecordingStopped(object sender, StoppedEventArgs e)
{
writer.Flush();
writer.Dispose();
capture.Dispose();
}
}